2008 NFL Draft

NFL SCOUTS GRADING CRITERIA

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2008 NFL Draft

Positional Grading

Scouts Grading Criteria

Defensive Backs
Defensive Line
Linebackers
Offensive Linemen
Quarterbacks
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Wide Receivers

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2008 NFL Draft
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 NFL Defensive Line Scouts Grading Criteria
  • Initial quickness off the ball: movement at the snap of the ball.
  • One-on-one ability to handle blockers by himself: Strength to neutralize blocks and anchor.
  • Style: one or two gap player. Strength at point of attack or quickness in a one gap scheme.
  • Play double team: Strength to fight and stalemate.
  • Playing the trap: Ability to recognize and adjust versus the trap block. Ability to key and diagnose.
  • Playing the run at him: Getting off blocks and making the tackle in front of him in a short area.
  • Defeat of block: Ability to beat a block with strength and/or quickness.
  • Shed of block: Ability to beat and release from the block quickly.
  • Tackle: The ability to finish after avoiding or defeating and shedding blocks. Wrap up ability as opposed to drag and hold.
  • Playing the run away: Instincts, reactions and speed to make plays in pursuit.
  • Lateral speed and quickness: Ability to skate and slide while playing parallel to the LOS.
  • Shed vs. run away: quickness, agility, balance and body control to step over blockers at his feet while squaring his shoulders to the line of scrimmage.
  • Tackle vs. run away: Speed and closing ability to finish and make tackles in pursuit.
PASSING GAME
  • First step pass rush: Initial quickness and explosion.
  • Pass rush technique style: Power or finesse. Pass rush moves and techniques. The ability to penetrate.
  • Use of hands: quickness of hands, strength of hands along with the ability to relocate his hands in pass rush moves.
  • Shed: Strength to engage and separate from a blocker.
  • Change of direction: Balance and body control to squeeze through small places and maintain balance over trash (blockers at his feet)
  • Burst: Ability to close to the passer.
  • Pressure: Ability to rush and throw off the timing of the passer.
  • Ability to finish and get to the QB: Tenacity to fight and the speed to wrap up the passer.
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